I'm happy to officially announce that Quake2World development has moved over to Github. Github brings more flexibility and less upkeep to our development effort, while at the same time increasing our visibility and accessibility to new developers and artists, so this is a big win. We're also using Github's built in issue tracking in lieu of our old Trac instance, which remains online for historical purposes but is in read-only mode. The game data repository has also been migrated.
While I tackled the Github migration, maci took it upon himself to setup a Jekins continuous integration portal for Quake2World. There he has fully automated our Windows cross compiles and our binary Linux builds. You can also find snapshot builds of our experimental
branch and dedicated server builds. Big ups to maci for making this happen!