When I try to start quake2world in Ubuntu 12.04 64-bit, managed to enter the game but when I walk 3 steps or twice shot me out of the game and the game closes, thereafter let what happened in the terminal:
ozzz@ozzz-unix:~$ quake2world
Quake2World 0.1.0
Fs_Init: Resolved executable path /usr/local/bin/quake2world
Adding path /usr/local/lib/quake2world/default..
Adding path /usr/local/share/quake2world/default..
Added /usr/local/share/quake2world/default/map-torn.pak: 99 files.
Added /usr/local/share/quake2world/default/map-wake.pak: 126 files.
Added /usr/local/share/quake2world/default/map-edge.pak: 113 files.
Added /usr/local/share/quake2world/default/textures-common.pak: 8 files.
Added /usr/local/share/quake2world/default/map-lilith.pak: 130 files.
Added /usr/local/share/quake2world/default/map-fractures.pak: 76 files.
Added /usr/local/share/quake2world/default/map-gehenna.pak: 97 files.
Added /usr/local/share/quake2world/default/map-construct.pak: 14 files.
Using /home/ozzz/.quake2world/default for writing.
Adding path /home/ozzz/.quake2world/default..
couldn't exec quake2world.cfg
Sound initialization...
Sound initialized 44100KHz 2 channels.
Video initialization...
Renderer: Mesa DRI Intel(R) Sandybridge Mobile
Vendor: Intel Open Source Technology Center
Version: 3.0 Mesa 9.0.2
Video initialized 1366x768x32bpp fullscreen.
Console initialized.
Client initialization...
Trying /usr/local/lib/quake2world/default/cgame.so...
Client game initialization...
Client game initialized.
Client initialized.
Quake2World initialized.
Refreshing servers.
Refreshing servers.
Connecting to 67.228.69.114:1998...
Disconnecting from 67.228.69.114:1998...
Connecting to 67.228.69.114:1998...
Stress Fractures by Jester
Loaded 5 tracks
ozzz wants some
quake2world[0x434ad4]
quake2world[0x434c24]
/lib/x86_64-linux-gnu/libc.so.6(+0x364a0)[0x7f9df65d14a0]
/usr/local/lib/quake2world/default/cgame.so(Cg_AllocParticle+0x8c)[0x7f9dbdfbd06c]
/usr/local/lib/quake2world/default/cgame.so(Cg_AddEffects+0xdc)[0x7f9dbdfb762c]
/usr/local/lib/quake2world/default/cgame.so(Cg_PopulateView+0x13)[0x7f9dbdfc0333]
quake2world[0x43e006]
/usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0(+0x12fd5)[0x7f9df7815fd5]
/usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0(+0x56999)[0x7f9df7859999]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x7e9a)[0x7f9df6385e9a]
/lib/x86_64-linux-gnu/libc.so.6(clone+0x6d)[0x7f9df668ecbd]
quake2world[0x434ad4]
quake2world[0x434b8f]
quake2world[0x434c36]
/lib/x86_64-linux-gnu/libc.so.6(+0x364a0)[0x7f9df65d14a0]
/usr/local/lib/quake2world/default/cgame.so(Cg_AllocParticle+0x8c)[0x7f9dbdfbd06c]
/usr/local/lib/quake2world/default/cgame.so(Cg_AddEffects+0xdc)[0x7f9dbdfb762c]
/usr/local/lib/quake2world/default/cgame.so(Cg_PopulateView+0x13)[0x7f9dbdfc0333]
quake2world[0x43e006]
/usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0(+0x12fd5)[0x7f9df7815fd5]
/usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0(+0x56999)[0x7f9df7859999]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x7e9a)[0x7f9df6385e9a]
/lib/x86_64-linux-gnu/libc.so.6(clone+0x6d)[0x7f9df668ecbd]
ERROR: Received signal 11.
Wait for answer thaks, Sorry my english is not very good.
Oh thank you very much for responding, but when installed on Windows 7, the same thing happened in the server Penumbra map the game freezes and I suddenly server ejects hope can help me I'll be waiting for your prompt response.
Thank you very much, you are a very sweet and kind