Poll

What platform would you run Quetoo on if it was on Steam?:

Problem starting Quake2world in ubuntu 12.04 LTS 64 Bits

March 29, 2013 - 15:18pm

Good morning:

Can anyone help?

When I try to start quake2world in Ubuntu 12.04 64-bit, managed to enter the game but when I walk 3 steps or twice shot me out of the game and the game closes, thereafter let what happened in the terminal:

ozzz@ozzz-unix:~$ quake2world 
Quake2World 0.1.0
Fs_Init: Resolved executable path /usr/local/bin/quake2world
Adding path /usr/local/lib/quake2world/default..
Adding path /usr/local/share/quake2world/default..
Added /usr/local/share/quake2world/default/map-torn.pak: 99 files.
Added /usr/local/share/quake2world/default/map-wake.pak: 126 files.
Added /usr/local/share/quake2world/default/map-edge.pak: 113 files.
Added /usr/local/share/quake2world/default/textures-common.pak: 8 files.
Added /usr/local/share/quake2world/default/map-lilith.pak: 130 files.
Added /usr/local/share/quake2world/default/map-fractures.pak: 76 files.
Added /usr/local/share/quake2world/default/map-gehenna.pak: 97 files.
Added /usr/local/share/quake2world/default/map-construct.pak: 14 files.
Using /home/ozzz/.quake2world/default for writing.
Adding path /home/ozzz/.quake2world/default..
couldn't exec quake2world.cfg
Sound initialization...
Sound initialized 44100KHz 2 channels.
Video initialization...
  Renderer: Mesa DRI Intel(R) Sandybridge Mobile 
  Vendor:   Intel Open Source Technology Center
  Version:  3.0 Mesa 9.0.2
Video initialized 1366x768x32bpp fullscreen.
Console initialized.
Client initialization...
Trying /usr/local/lib/quake2world/default/cgame.so...
  Client game initialization...
  Client game initialized.
Client initialized.
Quake2World initialized.
Refreshing servers.
Refreshing servers.
Connecting to 67.228.69.114:1998...
Disconnecting from 67.228.69.114:1998...
Connecting to 67.228.69.114:1998...

Stress Fractures by Jester
Loaded 5 tracks
ozzz wants some
quake2world[0x434ad4]
quake2world[0x434c24]
/lib/x86_64-linux-gnu/libc.so.6(+0x364a0)[0x7f9df65d14a0]
/usr/local/lib/quake2world/default/cgame.so(Cg_AllocParticle+0x8c)[0x7f9dbdfbd06c]
/usr/local/lib/quake2world/default/cgame.so(Cg_AddEffects+0xdc)[0x7f9dbdfb762c]
/usr/local/lib/quake2world/default/cgame.so(Cg_PopulateView+0x13)[0x7f9dbdfc0333]
quake2world[0x43e006]
/usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0(+0x12fd5)[0x7f9df7815fd5]
/usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0(+0x56999)[0x7f9df7859999]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x7e9a)[0x7f9df6385e9a]
/lib/x86_64-linux-gnu/libc.so.6(clone+0x6d)[0x7f9df668ecbd]
quake2world[0x434ad4]
quake2world[0x434b8f]
quake2world[0x434c36]
/lib/x86_64-linux-gnu/libc.so.6(+0x364a0)[0x7f9df65d14a0]
/usr/local/lib/quake2world/default/cgame.so(Cg_AllocParticle+0x8c)[0x7f9dbdfbd06c]
/usr/local/lib/quake2world/default/cgame.so(Cg_AddEffects+0xdc)[0x7f9dbdfb762c]
/usr/local/lib/quake2world/default/cgame.so(Cg_PopulateView+0x13)[0x7f9dbdfc0333]
quake2world[0x43e006]
/usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0(+0x12fd5)[0x7f9df7815fd5]
/usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0(+0x56999)[0x7f9df7859999]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x7e9a)[0x7f9df6385e9a]
/lib/x86_64-linux-gnu/libc.so.6(clone+0x6d)[0x7f9df668ecbd]
ERROR: Received signal 11.

Wait for answer thaks, Sorry my english is not very good.

April 09, 2013 - 23:25pm

Oh thank you very much for responding, but when installed on Windows 7, the same thing happened in the server Penumbra map the game freezes and I suddenly server ejects hope can help me I'll be waiting for your prompt response.

Thank you very much, you are a very sweet and kind

April 08, 2013 - 09:58am

Hey Scream,

Your english is fine! This looks like a legitimate bug. Thank you for reporting it. Please stay tuned for a fix.

Jay